springroll.easeljs.FlashArt Class

Handles the Asset loading for Flash Art takes care of unloading

Constructor

springroll.easeljs.FlashArt

(
  • id
  • dom
  • [libName='lib']
)
private

Parameters:

  • id String

    The asset id

  • dom NodeElement

    The <script> element added to the document

  • [libName='lib'] String optional

    The window parameter name

Properties

destroy

()

Defined in destroy:115

Cleanup the Flash library that's been loaded

parseSymbols

(
  • text
)

Defined in parseSymbols:66

Get the name of all the library elements of the dom text

Parameters:

  • text String

    The DOM text contents

dom

NodeElement

Defined in dom:26

Reference to the node element

globalSymbols

Object private static

Defined in globalSymbols:58

The collection of all symbols and assets

id

String

Defined in id:45

The name of the output lib name

libName

String

Defined in libName:38

The name of the output lib name

Default: 'lib'

symbols

Array

Defined in symbols:32

The collection of loaded symbols by name