springroll.pixi.ParallelSpineData Class

Class for assisting in creating an array of Spine animations to play at the same time on one skeleton through Animator. Concurrent animations will play until one non-looping animation ends.



  • anim
  • [loop=false]
  • [speed=1]


  • anim String

    The name of the animation on the skeleton.

  • [loop=false] Boolean optional

    If this animation should loop.

  • [speed=1] Number optional

    The speed at which this animation should be played.